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Checking the press against real footage

The previous animation stopped too high. This revision lowers the bottom position by about 12 cm, bringing the handles to the avatar’s chest level. The elbow and hand path were also reviewed against the video.

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Bottom position in the real demonstration, the previous shallow avatar animation, and the revised avatar animation. The revised weights reach chest level and the elbows descend below the bench pad.
How the reference was used

RTMPose extracted shoulder, elbow and wrist positions from the two video views. We checked visible joints against manually reviewed frames, then fitted the motion to the existing avatar while keeping its bone lengths, bench contacts and closed grips.

The cameras are not calibrated. These observations guide the animation; they are not a measured 3D capture of the demonstrator. Finger placement remains authored because the footage does not resolve it. Playback is slowed for instruction.

Reference video frames with extracted arm joints and manually reviewed joint positions overlaid.